Perspective on and Re-orientation of Physical Proxies in Object-Focused Remote Collaboration Martin Feick, Terrance Mok, Anthony Tang, Lora Oehlberg, Ehud Sharlin, CHI'18 Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, April 2018
A Visual Interaction Cue Framework from Video Game Environments for Augmented Reality Kody R. Dillman, Terrance Mok, Anthony Tang, Lora Oehlberg, Alex Mitchell, CHI'18, Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, April 2018
Terrance Mok and Lora Oehlberg, In Proceedings of the SIGCHI Conference on Designing Interactive Systems (DIS`17).
Abstract: We present an observational study of physical prototype critique that highlights some of the challenges of communicating physical behaviors and materiality at a distance. Geographically distributed open hardware communities often conduct user feedback and peer critique sessions via video conference. However, people have difficulty using current video conferencing tools to demonstrate and critique physical designs. To examine the challenges of remote critique, we conducted an observational lab study in which participants critiqued pairs of physical prototypes (prosthetic hands) for a face-to-face or remote collaborator. In both conditions, participants’ material experiences were an important part of their critique, however their attention was divided between interacting with the prototype and finding strategies to communicate ‘invisible’ features. Based on our findings, we propose design implications for remote collaboration tools that support the sharing of material experiences and prototype critique.